ABSTRACT
Game development is a recognized and documented approach to
improving computer programming learning. This article describes
the redesign of the popular game Space Invaders, using Python as
the programming language and libraries Arcade, Random, Os and
Math. The game developed has modifications in various aspects, like
textures, jogability, scores and story. The motivation for the remake
was the desire to bring a nostalgic experience for the player,
combined with learning about game development. Considering that
it was built by people with no previous experience in game
development, the proposed objectives were achieved, with the
game having been completed. The Arcade library proved to be easy
to use and productive. As future work, an online ranking will be
developed, in addition to generating bonuses for the player and the
use of design patterns.
O Computer on the Beach é um evento técnico-científico que visa reunir profissionais, pesquisadores e acadêmicos da área de Computação, a fim de discutir as tendências de pesquisa e mercado da computação em suas mais diversas áreas.