ABSTRACT
The purpose of this paper is to describe the mechanics and logic of
Bombanimal’s creation, a game inspired by the classic Bomberman
and created using the Python programming language combined
with the 2D game development library Arcade. The game has unique
features such as the skills of the characters and its visual theme.
As such, the paper discusses how the game was implemented and
what Arcade classes, methods, and features were used, in order to
encourage other programmers to use Arcade on their own games.
O Computer on the Beach é um evento técnico-científico que visa reunir profissionais, pesquisadores e acadêmicos da área de Computação, a fim de discutir as tendências de pesquisa e mercado da computação em suas mais diversas áreas.