One of the most important issues discussed in computer science in
education involves the professions of the future and the skills that
will be required of these professionals. This paper discusses a skill
that is among the most important: Computational Thinking (CP).
In this scenario, it is still notable the low participation of women
in areas related to technology. As a result, many countries have
already stimulated CP education since basic education. The goal
is that future generations can not only operate, but understand
how technology is produced. One of the ways to stimulate CP in
basic education using Computer Science Unplugged (CSU). The
main contribution of this work, unlike others that have already
used CSU, was the proposal of a CSU intervention in a playful environment,
which considers gamification principles, such as: phases,
time, awards, scores, among others, in addition to the construction
of scenarios period and interaction with female scientist characters.
The results of the intervention were collected through simplified
questionnaires for girls and increased to be quite positive.
O Computer on the Beach é um evento técnico-científico que visa reunir profissionais, pesquisadores e acadêmicos da área de Computação, a fim de discutir as tendências de pesquisa e mercado da computação em suas mais diversas áreas.