• Resumo

    Construção de um Jogo Usando Robótica para a Formação de Habilidades de Programação em Crianças

    Data de publicação: 29/04/2021

    Constant technological advances have made society face the need
    to acquire new skills, one of which is programming. At first, this
    activity was aimed only at computer professionals, but it aroused
    educators’ interest and has been incorporated as part of the school
    curriculum. Therefore, some initiatives try to present programming
    to children using different approaches. Our proposal focuses on
    programming using robotics. The work shows the development of
    a robot created with Arduino to be used in an educational game.
    In the proposal, the player needs to develop the robot’s algorithm
    to move to a goal on the map in the game. An Android application
    controls the robot, and the whole proposal is created in a playful
    manner. Thus, it is expected to create a low-cost tool to stimulate
    computational thinking.

Anais do Computer on the Beach

O Computer on the Beach é um evento técnico-científico que visa reunir profissionais, pesquisadores e acadêmicos da área de Computação, a fim de discutir as tendências de pesquisa e mercado da computação em suas mais diversas áreas.

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