ABSTRACT
Ensuring accessibility is a mandatory issue by law, both in everyday life and in the context of recreational activities. In electronic games this is no different, to ensure accessibility for people with disabilities (PwD), developers and research are constantly seeking to innovate in technical and methodological issues. This work will present an electronic game of the 2D platform genre for the computer, which offers the user the possibility of controlling through voice commands, generating a form of accessibility for motor PwD. During testing, the API achieved an average margin of error of 14.72% per reconition. Tests were carried out with 21 people without disabilities, who differed by their intimacy with digital games. Based on the results obtained, it was possible to verify that the players performance when using the standard control was superior to the performance using voice controls. This allowed us to analyze that, although voice control is an accessibility option, it is not efficient when compared to the standard options (mouse and keyboard), as the performance of users was superior.
O Computer on the Beach é um evento técnico-científico que visa reunir profissionais, pesquisadores e acadêmicos da área de Computação, a fim de discutir as tendências de pesquisa e mercado da computação em suas mais diversas áreas.