• Resumo

    GamIFica - Uma Solução Gamificada para Engajar Alunos de Ensino Médio de um Curso Técnico em Informática

    Data de publicação: 03/05/2023

    One of the problems currently encountered by high school and
    technical teachers in their classes is the lack of motivation,
    engagement and student interest in the curricular components of a
    course. One way to alleviate this problem is to use the concept of
    gamification in education. Gamification is the use of game
    elements outside the game environment with the aim of
    motivating individuals, helping to solve problems and promoting
    learning. The objective of this work is to present and evaluate a
    proposal for a gamified web solution to engage, encourage
    students to deliver the proposed activities in the classroom, on
    time, in a playful, fun and competitive way.

Anais do Computer on the Beach

O Computer on the Beach é um evento técnico-científico que visa reunir profissionais, pesquisadores e acadêmicos da área de Computação, a fim de discutir as tendências de pesquisa e mercado da computação em suas mais diversas áreas.

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