ABSTRACT
In technical courses in informatics there is a need to
develop students' basic skills. The project-based approach
and gamification make this development possible, it allows
the development of the solution based on the perspective of
a game designer, natural for digital natives. Aiming to
achieve interdisciplinarity between technical and
propaedeutic disciplines, these methodological approaches
were used to develop a digital volleyball game. The game
was developed using the object-oriented programming
paradigm, for the interactive and creative interface design,
the 80's indie style pixel-arts was used. The validation of the
game's functionality was carried out through tests, these
tests were made by volunteer students and adjustments
according to their feedback. Thus, the application of active
learning methodologies contributed to the success of the
interdisciplinary, achieved with the development of the
digital game by the students.
O Computer on the Beach é um evento técnico-científico que visa reunir profissionais, pesquisadores e acadêmicos da área de Computação, a fim de discutir as tendências de pesquisa e mercado da computação em suas mais diversas áreas.