• Resumo

    Human-centered design to address challenges in school schedule generation and management

    Data de publicação: 28/05/2024

    ABSTRACT
    Class scheduling presents a recurring challenge each semester in educational
    institutions. Frequently, the methodologies and tools used
    in creating class schedules do not meet the needs of stakeholders,
    leading to considerable dissatisfaction and potential conflicts among
    the team. This project aims to demonstrate a human-centered approach
    by employing design thinking in action, through a detailed
    report on the methods and techniques used in the collaborative
    development of a school scheduling prototype. The design process
    included three primary phases: immersion, ideation within
    constraints, and evaluation of the proposed solution. As a result, a
    versatile and functional prototype was developed, undergoing three
    evaluative interactions: heuristic evaluation, First Click analysis,
    and System Usability Scale (SUS) testing. As evaluations progressed,
    the prototype underwent the necessary modifications, showcasing
    its evolution within a user-centered process. This functional prototype
    is the main outcome of this research. Furthermore, this study
    seeks to contribute to encouraging and demonstrating the use of
    the design thinking process in the development of a software tool

O Computer on the Beach é um evento técnico-científico que visa reunir profissionais, pesquisadores e acadêmicos da área de Computação, a fim de discutir as tendências de pesquisa e mercado da computação em suas mais diversas áreas.

Anais do Computer on the Beach

O Computer on the Beach é um evento técnico-científico que visa reunir profissionais, pesquisadores e acadêmicos da área de Computação, a fim de discutir as tendências de pesquisa e mercado da computação em suas mais diversas áreas.

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