• Resumo

    Jogo digital acessível para crianças com TEA: aprendizagem de matemática com interface tangível e inclusiva

    Data de publicação: 27/05/2025

    ABSTRACT
    This article discusses the development of an accessible digital game
    for children with ASD, aimed at learning mathematics through a
    natural interface and computer vision. The methodology adopted is
    Design Science Research, which allows problems to be solved
    through the creation of artifacts. The game was designed,
    developed and empirically analyzed by a teacher and 11 students
    with ASD and one student without disabilities, aged between 8 and
    10, from an elementary school in the municipality of Itajaí,
    considering accessibility criteria for digital games. The results
    showed the students' interest and involvement, favored by the
    game's tangible approach, and contributed to research into digital
    educational games, promoting discussion about differentiated
    interfaces for the target audience of inclusive education.

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