• Resumo

    Promovendo Cultura STEAM com LEGO® Mindstorms: Um Relato sobre Robótica Educacional

    Data de publicação: 09/06/2026

    This article presents an educational extension project focused on
    introducing elementary school children to Educational Robotics
    through a progressive learning pathway integrating digital literacy,
    unplugged computing, and block-based programming using LEGO®
    Mindstorms. Conducted as a qualitative applied field study, the project involved weekly in-person sessions developed in partnership
    between a higher education institution and a public municipal
    school. Data collection included systematic observations, field notes, and qualitative questionnaires answered by teachers and school
    management. The results indicate advances in collaboration, autonomy, problem-solving, and students’ engagement with technology,
    while also revealing challenges related to heterogeneity of prior digital experiences and time constraints inherent to school schedules.
    The findings highlight the potential of project-based methodologies and robotics as meaningful tools for promoting computational
    thinking and 21st-century competencies among young learners.

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