The development of animated games with content from the colonial history of Brazil assumes that the thinking skills required of the user are also important for the activity with Knowledge. Observation, analysis, comparison, context, synthesis are exercised to solve the games offered and this practice can be helpful, plus the possibility of dynamic presentation of the criteria of space and time information for the organization of the games, to facilitate understanding of the dynamics of organization of historical data.
O Computer on the Beach é um evento técnico-científico que visa reunir profissionais, pesquisadores e acadêmicos da área de Computação, a fim de discutir as tendências de pesquisa e mercado da computação em suas mais diversas áreas.