Jogo Digital para Desenvolvimento Cognitivo de Ingressantes em Cursos Superiores de Tecnologia da Informação
This expanded abstract describes a digital game project of the genre puzzle/adventure which targets any modern web browser compatible with HTML5. Aimed at higher education freshman students from information tecnology courses, the main objective is to develop, in a playful and complementary way, logical reasoning and problem solving hability, inserting puzzles into the plot as interactive activities.