• Abstract

    Methodology based on flipped classroom and problem solving related to students’ habits: a proposition for teaching programming for beginners

    Published date: 09/10/2017
    INTRODUCTION: This paper presents the lessons learned from a methodology created to support the teaching of programming for beginners based on Flipped Classroom and Problem Solving approaches using a virtual classroom and exercises linked with student leisure interests. OBJECTIVES: To help students stay on schedule and avoid discipline drop out. METHODOLOGY: we created a virtual classroom with different resources with videos, code examples, and exercises statements that allowed us to approach the interests of the students through situations anchored in their leisure habits. RESULTS: options and possibilities to integrate multiple spaces and tools on the Internet, examples of exercises related to the daily life of the students.

Journal on Computational Thinking (JCThink)

JCThink seeks to provide a wide dissemination of scientific works about Computational Thinking. It adopts a multi-language policy allowing the publication of articles in English, Portuguese and Spanish.
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